Apotris
devlog - This article is part of a series.
Today I learned about Apotris. My first impression? Fuck! Fuck is this good!
When I started developing I didn’t have the ambition to create the best Tetris clone out there. But I was convinced I’d have a few novel ideas at least. Turns out my ideas aren’t as novel ;D
Even the cooperative multiplayer is something thats already existing in Tetris Effect Connected, as I learned just recently (if you haven’t seen it, check it out!).
To me this brings up a question: why implement a new Tetris clone, if there is already a very good, open source, freely available one that got ported to other platforms already? Why not port Apotris to Firefly-Zero instead?
I havenβt looked deeply into the source code, so I donβt know whether itβs possible or how much effort it would take. Maybe someone will port it eventually.
I, for one, am having a blast implementing Tetris. It has probably been done thousands of times, but I enjoy thinking through the problems, even if other people have already solved them. π